Top 10k strings from Your Sinclair - Issue 77 - The Magnificent Seven 14 (1992)(Your Sinclair)(Side A)[a].tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /
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4 You have no such thing.
3 Nothing happens.
3 I don't understand
3 ..............2/
3 ............
3 ...........
2 x
2 jcjcZcZCYi
2 That's meaningless!
2 That doesn't make sense.
2 Rikosphere
2 I don't know what 'IT' refers to.
2 000000000000001
2 ..;..........
2 ..........
2 .........&
2 )iiiifhlgR
1 ~..n...7..
1 yiiiiiiiiiiii
1 xlIKTCRITIODAESCPAEGVRUSYROCSKKI
1 time you have copped it - I don't know if I can resurrect you again. There may be some risks, but would you like me to try?
1 the woodcutter's back garden.
1 the underground lair of the dragon.
1 the south bank of a rapid river. You can see a small hut to the east.
1 the pirate's room. There is a wooden table nearby.
1 the low foothills of a great mountain range.
1 the entrance to a maze. A sign above the door reads 'EXPERIMENTAL CURVED-SPACE ZONE AHEAD.'
1 the entrance to a cavern in a low mountain to the north. There is a sign above the entrance which reads 'EXPERIMENTAL CURVED-SPACE EXCAVATION'
1 the castle's entrance hall.
1 the approaches to a bridge. There is a stone building to the south.
1 the approach to an ornate wooden bridge. There is a little dwarf sitting here, and pinned to the bridge is a note reading:
1 the approach to an ornate wooden bridge leading south.
1 the Immortality Room.
1 t//n./////.?!.
1 t/////)////
1 t///..*////O/[..01
1 t//*./////.
1 struck you but did no damage.
1 someone's back garden. The grass is very long and looks like it might conceal something nasty.
1 sjsQsPsGs6s
1 runs away from you!
1 qiiiiniiiQYQ
1 points out of a possible 600.
1 photograph
1 oooo+kkkhh(m(((,llll-m((-mooohmmo((o+(hh(h(m(((jl
1 n+-..JTJTJTJ
1 mmmmjmmm--jj**hmmlljo
1 mm(hm(oohhhm((((o(hh(*++h((,mm(h**kk((oohhh*((((/-/-(*++(((,m(hh*jkk((oohhj*
1 mjolMJOL-*/,
1 mjcjcZcZCai
1 mindflayer
1 mUNkpYtSTe$T2TSkNARtP$PlChSrGlPlBmBzht1Y1XbXbYfKmA1B1A2G1GbGkK3GkLCyK3C2C1CvToYwkOTdAGaGrIDyxvOMrODnIFzEBuQShCmILnBaaCSkAB1CStEReRIFvERiL2Q1QxIDliFtS2ByEKbsTPrCShKoCaByJf(H$H(V(Q$B$J$CtAEHC((
1 llllollle(
1 l-,/,*looolllokooj**((l///mj*
1 l-,/**oo**lllokooj**ooo,*/((oo*,,l,//*,**(lllojjjm**ooo***((oo
1 km(hhhh-****((j
1 j--*/*//+!*/,((h((h
1 iu+&&&+uit))u))tit))u)))i
1 is not currently available to you.
1 is not a weapon!
1 is fragile - you just broke it!
1 is a dud - it won't do you any good!!
1 imm--tmmit)wff&
1 iikogggbio
1 iiiiIIII]Z[X
1 iiiY-Y3Y-YiiiYXi
1 iihhhfkkfmii
1 iIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIi
1 iIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiIiI
1 i--!q-++io)
1 i&&KK]]ai&&&&CC]i&K]a]K&i&K]aYI)itkmaYItni
1 hits in combat.
1 hhhh((h(**---*
1 fkhIFKH)&+(
1 ebgdEBGD%"'$
1 dummy. You have damaged yourself in the attempt
1 doesn't make sense here.
1 did you no good at all. It must have been poisoned!
1 cannot be engaged in combat. You will have to try something else.
1 c6*0..,=n.,43
1 c*FP'[R(4,
1 bsuperstrength
1 broadsword
1 an underground corridor with steps up.
1 an underground cave. Far below is a winding stream, but there is no way down to it.
1 an ornate but gloomy anteroom. The door to the south contains a grille, through which you can see a female shape.
1 an open barren area.
1 amlGGGGojF
1 aV`iFiiQfNY
1 a woodcutter's lodge. There is an open door to the north and a trapdoor in the floor.
1 a winding path in the mountains.
1 a wide road which branches south.
1 a wide road leading north and south.
1 a wide corridor.
1 a well-lit room. There is a door in the wall. A note above it says 'THE SCROLL IS HERE!'
1 a very steep upslope.
1 a very narrow path which branches west.
1 a very narrow path sloping up to the north
1 a twisted corridor.
1 a tunnel underground. There are rough steps leading to a hole above and down into blackness.
1 a track leading to darkness to the north.
1 a three-way junction. A road sign erected here advises you not to go north.
1 a thin room. There are many squashed bones around - the walls are closing in on you!!
1 a thick forest.
1 a study. You see a wizard. He says to you: 'For 5 gold pieces I will double one of your characteristics.'
1 a storage room. In the centre is a large box.
1 a steep downslope.
1 a steep curving pathway.
1 a stairway leading up and down.
1 a small well-lit room. There is a tree growing in the middle.
1 a small well-lit room.
1 a small stone chamber. In the middle stands a huge iron chest.
1 a small room.
1 a small room with a parcel in the middle. A note on it says 'UNWANTED XMAS GIFT'.
1 a small recess among the corridors. There is a machine here bearing the legend 'ACME OIL MACHINE'. Written below is 'PAY AND HOPE'. In smaller writing, someone has scrawled 'YOU NEED MORE THAN HOPE'
1 a small forest.
1 a small comfortable hut. A sign on the wall reads
1 a roughly-constructed cave.
1 a rough track. You see a path through some trees to the south.
1 a rough track. To the north there is a dense wooded forest. The track leads west towards a house, and for some way to the east.
1 a rough track. The track runs east-west and also branches south here.
1 a rough track.
1 a rough track which splits north and south here.
1 a rough track dividing west and south.
1 a rough east-west track.
1 a room with glittering walls. There is a small box nailed to the floor.
1 a room with a large cast-iron safe at its south end.
1 a room containing a safe built into the wall.
1 a road which narrows to the north.
1 a road running into a forest.
1 a road leading to a gloomy old castle to the south.
1 a road leading south to a forest.
1 a river bank. There is a fast-moving river to the south.
1 a pathway alongside a stream.
1 a path which branches west and south.
1 a path leading to a cave in the west.
1 a narrow corridor. There is a large crack in the floor to the west. You could not walk over it.
1 a narrow corridor.
1 a low-roofed chamber. On the wall is a shelf, above which is inscribed 'LAY YOUR BOOK HERE'.
1 a large well-stocked room. This room leads to the exit. Unfortunately, a huge Balrog disputes your right to leave and would like to mash you to a pulp -- Good luck!
1 a large room. The walls are covered with paintings of flags, bearing the Jolly Roger symbol.
1 a large room.
1 a large dark smelly cave.
1 a junction beside a large castle.
1 a hut. On the table is a message carved in the wood. It reads 'LOST PROPERTY - OVER DWARF BRIDGE'
1 a huge cavern. It is very dark here and it feels very cold. You see skeletons scattered around.
1 a flat area. Way below to the east you see a cave entrance.
1 a drawbridge leading up to a huge castle. The main door is closed; above it are inscribed the words 'THE CASTLE OOPS'
1 a drawbridge leading south to the main gate of the Castle Oops.
1 a dead end. The maze to the south is no longer in use and has been closed off.
1 a dead end.
1 a dark room. There is an ugly woman here - it is a
1 a dark corridor. There is a door to the east.
1 a dark chamber. There is an ornate heavy box on the floor.
1 a damp corridor. You hear water running below.
1 a curving corridor.
1 a crossroads. In the distance to the south a great peak rises, while you can make out buildings to the north and west.
1 a corridor. There is a small hole above you.
1 a corridor. There is a door to the east. A sign on it says 'OPEN'.
1 a corridor. There are paintings of warriors on the walls.
1 a corridor. The walls look very insecure.
1 a corridor. The floor to the north contains a large crack too wide to cross.
1 a corridor. Rough steps lead upwards.
1 a corridor. Above the east door is a plaque reading: 'MAZE AHEAD - TAKE CARE'
1 a corridor. A sign over the east door says 'LONELY DWARF NEEDS FRIEND - APPLY WITHIN'
1 a corridor which bends east and west. There is a door to the south.
1 a complex of corridors
1 a comfortable wooden hut.
1 a clearing. There is a wooden hut to the south.
1 a clearing in the forest. There is a burrow-hole in the ground. A sign above the hole says 'THIS SIGN HAS BEEN READ'
1 a clearing in the forest. There is a burrow-hole in the ground. A sign above the hole says 'NO ENTRY. CAVE BELOW STILL UNDER CONSTRUCTION'
1 a circular room. There is a rusted box in the floor.
1 a cave. There is a skull etched onto the floor in front of you.
1 a cave with shining walls. You see a box on the floor.
1 a bridge. The river below has dried up. It is too far below for you to jump down.
1 _enchantshield
1 _..kkkkkkkkkNXV
1 ]]^.!.!..-]][cZ-.
1 ]]]]....]]]]6(.
1 ]Z.!n..!n.
1 [longlight
1 Your wand won't work while the dwarf is here.
1 Your shield takes some of the blow.
1 Your shield protects you and the blow bounces off.
1 Your score is
1 Your lamp will run out in ten minutes.
1 Your lamp needs some oil first!
1 Your lamp has just gone out!
1 Your lamp has gone out. You need some oil.
1 Your Sinclair
1 You were warned!
1 You waved your wand at a corpse!
1 You unroll the scroll. It says 'Well done, dummy - this is not the correct scroll.'
1 You try to force the trapdoor for some time but have no success. After a while you give up, but the noise has awoken a centaur who has slept in the corner since eating the woodcutter. He looks at you expecting to have a tasty breakfast...
1 You run around and flap your arms wildly, but to no avail.
1 You read the phrase book. It seems to be just an ordinary Troll-English phrase book, but on page 20 you see the entry: 'TREE = Vampire'.
1 You plunge into the river. Its speed is too much for you and it drags you downstream. Unfortunately, the water contains a potion which sends you to sleep and you quickly drown.
1 You open the box. An arrow shoots out and plunges deep into your heart. Better luck next time!
1 You open the box, a purple mist floats up and engulfs you. As it clears, you see a note in the box. You read it with horror - it says: 'This box contains a time acceleration gas'. As you read, you quickly age by 200 years and fall down dead.
1 You open the box and look inside. You search for some time but find nothing.
1 You notice:
1 You need the long key
1 You may go
1 You manage to stick a sword between the walls and get out in time to see it crushed.
1 You jump up and down on the spot. It does you no good
1 You jump off the ledge, but do not have the strength to reach the other side. You plunge down the crack to your death.
1 You have wounded
1 You have no wand.
1 You have no
1 You have killed it!
1 You have killed
1 You have destroyed
1 You have blasted
1 You have been struck by
1 You have achieved the rating of
1 You don't know that spell!
1 You don't know any spells.
1 You dive in and manage to swim the river under the protection of your ring.
1 You clear the crack in one mighty bound.
1 You clean the picture. It is the map of the Kingdom of Rog which you seek. Congratulations, you have completed your quest.
1 You cannot use magic here.
1 You cannot learn this spell.
1 You cannot fight with
1 You cannot climb anywhere.
1 You cannot attack
1 You cannot afford it!
1 You can't unlock a door with that!
1 You can't read that.
1 You can't pick up the
1 You can't get
1 You can't do that to the
1 You can see:
1 You can cast:
1 You are transported..
1 You are so heavy that you cannot even get off the ground!
1 You are now moving
1 You are not strong enough.
1 You are not skillful enough.
1 You are not allowed to lock things.
1 You are not allowed to close things.
1 You are not a wizard!
1 You are in
1 You are carrying
1 You already know that spell.
1 You Have Just Completed
1 Xmagicglow
1 XXV.....;/-//..........
1 XV..V....4...5........
1 Would you like me to try to bring you back to life?
1 With what???
1 Which spell?
1 What with?
1 What do you want to
1 Wave what???
1 Wave what?
1 Wait around a while
1 VmipgYoU|HY
1 VERIFY FAILED.
1 V...3....V...5
1 V,,+-+-aa--mkkm--aa----k
1 Unlock what???
1 Unlock what?
1 UUuUT9UUR "
1 Two painted warriors spring to life before your eyes.
1 Try opening it
1 Through the window to the east, you can see a track leading into the distance.
1 This is the
1 There is something stopping you getting to the safe
1 There is something solid here.
1 There is nothing on sale here.
1 There is no water to swim in here!
1 There is no water that way.
1 There is no route leading
1 There are no locked doors.
1 The wrapping falls away to reveal a large bracelet
1 The wizard offers a wand to assist you on your quest.
1 The wizard is not amused. He throws a firebolt at you which reduces you to a pile of burnt ashes.
1 The wicked master of darkness demands that you answer the following question, or you shall be sent whence you came...
1 The walls quickly rush in and crush you.
1 The tree comes to life and attacks you...
1 The skull glows and shoots a firebolt at you.
1 The scroll says: 'What is needed is a slight change'.
1 The safe opens. You look inside and are surprised to see a troll leap out at you...
1 The repairmen around here work on 8-minute shifts.
1 The machine takes your money. Unfortunately, it is out of order.
1 The machine swallows your money. A little dwarf rushes in, fills your lamp and rushes away.
1 The machine is repaired every 8 minutes or so
1 The following character types are available:
1 The dwarf sees you rubbing the lamp. Fearing that a genie will appear and strike him down he takes flight.
1 The dwarf laughs at you. 'I fear not that lamp for it has no genie. One gold piece if you wish to cross.' he says.
1 The dwarf accepts your gold piece, thanks you and ushers you onto the bridge.
1 The door resists!
1 The door opens. A genie floats out and says: 'I am the genie of the lamp. For many months I have been seeking my lamp, stolen from me by the Dragon, who locked me in this safe. As a token of my gratitude, I leave you this small lamp.' He flies away.
1 The cowardly
1 The box opens easily, but sets off a burglar alarm, and an army of nasty trolls rush in eager for your blood...
1 The book is very old. Most of the pages are yellowed and unreadable. All you can make out is a sequence of symbols reading 'NWNESORSNWESS'.
1 The Medusa looks at you, but sees only your mirror, and turns to stone.
1 The Medusa looks at you and turns you to stone
1 That would not be wise. It has not been done.
1 That would be a waste of strength
1 That key does not fit the lock.
1 That item is not in stock.
1 That has already been done!
1 That did you a power of good!
1 Tell me where you want to go.
1 Tell me where to go
1 Tell me what!!
1 Tell me what to ready
1 Tell me what to open!
1 Take precautions - reflect on it
1 TZXed by Andrew Barker0
1 Swim where?
1 Super Dungeon Master
1 Strength
1 Speedlock 7 Block 2
1 Speedlock 7 Block 1
1 Something moves in the undergrowth.
1 Some loose rocks fall down onto you.
1 START TAPE & PRESS A KEY.
1 SPHERE 1SPHERE 2SPHERE 3FACE SQUARE SEE-THRUDIAMOND
1 SOUTHLANDS TOLL BRIDGE CONSTRUCTED A LITTLE WHILE AGO TO HELP WOULD-BE HEROES.
1 Rikosphere Game Concept
1 RikoSphere II !
1 Right, that's your lot. You are definitely dead now.
1 Read what?
1 Re-Start Screen
1 RIKOSPHERE
1 REWIND FOR VERIFY
1 Quit This Game
1 Quest Adventure
1 Quest =
1 Press a key to start
1 Pickpocket's Familiar
1 Paths lead
1 PLEASE PAY THE DWARF ONE GOLD PIECE.
1 Oops! That seems to have finished you off.
1 Oh dear, that
1 OK, you are alive again- you may notice a few differences.
1 Nothing happens
1 Not you again!!
1 Not allowed!
1 N6,,+j+++jjjj
1 N3"...23,..0[(X
1 Minor Adventurer
1 Magazine Covertape
1 MAZEMANIA )
1 Luck
1 Lucinda Ms.Amanda Sir ArthurHilary Amiga Kid Mumbo-NigeSunny MickTubbaLard Paul TacksTwatDarren
1 Look Out For
1 Load failed. Please rewind tape and start again
1 Kill the warrior first
1 KEMPSTONKEYBOARDSINCLAIR
1 It's dead!
1 It misses.
1 It just killed you off...
1 It is not locked!
1 It is already open
1 Inside the box you see... a scroll
1 IiimaYamiiaaaYYiI
1 I'm afraid you cannot collect things here.
1 I see nothing to open there
1 I dont know which weapon you want to use.
1 I don't understand.
1 I don't understand your weapon.
1 I don't understand why you have typed
1 I don't understand whom you want to fight.
1 I don't understand where you want to go!
1 I don't know who you want to fight with!
1 I don't know how to do that here.
1 I don't know how to do that here
1 I cannot yet obey
1 I cannot see a door to open there.
1 I cannot open it - it is locked
1 I cannot open anything here.
1 I cannot help you with information about:
1 I cannot give you a hint here.
1 I cannot do that.
1 He takes it and runs off
1 Hall Of Fame
1 HELP describes weapons which you are carrying or monsters in the vicinity. Type 'help' followed by the name of the object. eg 'help shield'. HINT gives a cryptic clue should you get stuck.
1 Grovelling won't do you any good!
1 Get some help before going in
1 Get out fast
1 Gamedump02P
1 Gamedump01
1 Game On Hold
1 GGGGGGGGDDEEGGGGGGGE
1 Find the ring. It has magical properties.
1 Failed Plunderer
1 FN^,,.-+ k
1 FFVVVVWWVVVVVVWWGGGOONNFFGGG
1 FFVVVVVVVVVVVVWWGGGOONNFFGG
1 FFVVVVVVVVVVVVVWGGGONNNFF
1 FFFFFVVVVVVVFVVVVVVggNNNNNFFFFFFFFFFFVVVVVVVVVVVVVVffff^^FFFFFFFFFFFFVVVVVVVVVVVVVVffgf^^^^^^FFFFFFFFVVVVVVVVVVVVVVfggg^^^^^^FFFFFFFFVVVVVVVVVWWWVVGGGG_^^^^^FFFFFFFFVVVVVVVVVWWWVVGGGGGGGGGGGFFFFFFFVVVVVVVVVWWWWVGGGGGGGGGGGGGFFFFFFFFFFFFFFGGFEEEGFFGGGGGGGGGFFFFFGGFFGGGFGGGGEEEEEEEEEEEEEEEEEEFFFFFFFFFGGGGGFDDDDDDDDDDDDDDDDD{
1 FFFFFGGGFFFFFGGGGGGOMMMFFGGGW
1 FFFF66FFFF+
1 FFF6666FFF
1 FDDEFFEFFDEEEEDDDDEEFFEDDEEEEEDFFDDEEEEFFDEEEEDDDDEEFFEDDEEEEEDFFDDEEEEFFDEEEEDDDDEEFFEDDEEEEEDFFDDEEEEFFDEEEEDDDDEEFFEDDEEEEEDFFDDEEEEFFDEEEEDDDDEEFFEDDEEEEEDFFDDEEEEFFDEEEEDDDDEEFFEDDEEEEEDFFFFFFFFFGFFGGGGFFFFFFFFFFFFFFFFF
1 Eat well before proceeding
1 EEuuEuuEuuEuuEuuEuuEE
1 EEGGGGDEGGGGGDDFFFFFFFFFF
1 E/(XXV...>..5.7./n1n1n
1 Dwarf Dodger
1 Dungeon Master
1 Dungeon King!
1 Don't believe all you read
1 Dexterity
1 Design & Graphics
1 Danger lurks nearby
1 D:View Hall Of Fame
1 Current status:
1 Curiosity killed the cat
1 Continue Play..
1 Constitution
1 Clean what?
1 Classic. I suppose you expect a genie to appear and grant you three wishes! The genie is not at home, but his lamp still has some useful properties - in the right place.
1 Cjlll/lloolooo((((mmmm-m((l,,,-j*
1 Choose a character (1 to 5)
1 Charm
1 Cave Crawler
1 COLOUR MAGENTAGREEN CYAN YELLOW WHITE
1 CFGrEyVXqD
1 C:Rikosphere
1 Be on your guard!
1 Be more careful this time - I don't know if I can do that again.
1 BLACKLOCK!
1 B:Colour Scheme
1 As you open the door, you see a warrior with a long sword. He surprises you and with one accurate blow he removes your head.
1 As you open the chest you are engulfed by clouds of smoke. You fear that it might harm you, but as it clears you feel much better.
1 Another go (y/n)?
1 An evil character jumps out at you! 'I shall relieve you of this heavy gold' he says and runs off.
1 An everyday object will do the trick.
1 An elf walks in. He throws an axe at you.
1 Adventurer, Second Class
1 Adventurer, First Class.
1 Adds
1 A:Game Controls
1 A sword has unusual uses when things get pressing.
1 A stink bomb drops on you from above.
1 A spider springs out at you!
1 A mysterious force emanates from the book. You feel fitter.
1 A little dwarf wanders past saying:
1 A Magnificent Performance
1 ?........:.
1 ?............
1 ?(Q.&...//..
1 >X_.0.//.///.//.<
1 :klGGGGoh^oG
1 :inventory
1 8X<n?~....7/
1 74,........1
1 7111111111166666
1 7..........
1 7(....7/..55
1 6777777777777
1 6755555555555557111111
1 515.1...<Xf.1
1 500000000000001
1 5...!//+++
1 5 Simpleton
1 4 Fighter
1 3F-.fIfWixH`q6
1 3/..XXXXXN
1 1N...1-/..
1 1177777766666677555555555555577117
1 1...:....=
1 1(.....&..5
1 0?/&.......
1 0000000000000001
1 000000000000
1 /XXXN0X...8_/
1 /XXX....?/.2
1 /////.../)
1 /////.../!
1 ////................
1 /.6_?............<..1
1 /.68?...............5
1 /.257...............6.0
1 /.067...............
1 /..XXXXXXN
1 /........;.
1 /........7.
1 /........2
1 /,.&.?......
1 /+++-!!**-
1 /#O/...x....
1 .n.......?+>
1 .?,*..01....XV?..
1 .>+.&...&...
1 .91.0.......0
1 .5..;..........
1 .37/.......
1 .3......X..+>
1 .1n1n.o/V.q
1 .1n1n.....
1 .//.......
1 ..N...\...
1 ..;1.........
1 ..;...............2-
1 ..:7........
1 ..87......
1 ..7&..0N.N
1 ..51......
1 ..5.......1
1 ..1.G/XN.X
1 ..1.G,XN8X
1 ...}...a..!
1 ...y...E...
1 ...a...}...
1 ...\...N..._
1 ...E...y...
1 ...0..XXXXXX0
1 ....>.6....>........
1 ....4.4..0
1 ....4.0..2
1 ....1...1/
1 ..../n.3.......1....1
1 ....///../G
1 .....~..;1.........
1 .....V..51.6
1 .....N..51......2
1 ......0..2/
1 ......./o,W........1
1 ........nf
1 ..........2>..2/
1 ..............0
1 ...................................................
1 ................
1 .......,/(X
1 ......+IXN.
1 .,./........?.
1 .+/1>...............
1 .*......./+>
1 -lo/ljm***(**jjhh**jjoojhll+*((**lo/*mm**(***jhh*jjj*ojj(l*+*(*/*jj**l/**jjmm*hhjjjj*ojjj(*+*//*mj*jjl*/jjjjmojjkjj**l,j*(*+***-m
1 -/-*,!o-a,m-*/h!
1 -'--++*,**-*.%(-,!!*,---*
1 - you will have to get rid of something before you can carry it!
1 ,XXXN8*>..8XV./........?.
1 ,XXX....1/.2
1 ,./......3//>//
1 ,........8Z?..
1 ,,((+j((h(((j*++++!!!!(+
1 ,%-++!,,***.*
1 ++++kk++--kk----+-++//
1 +!!(**.(./,*-++(,.!-//-+,.,,-(-(*!,!*(*!./((!+.(,-/.!/+(,/**/+-+
1 *1n...........////...
1 *..D,..^,..
1 *,**llhhhhooal
1 **!',---****
1 *$!*!!!!--**.*
1 )<BHNWXQbfjn
1 (extinguish
1 (XNXN;....8X
1 (S?/n..?*>.5
1 ((,,((((h+llmmoollkkkkll*,o*
1 ((((f(,(((ll*hhhal
1 'What you seek lies in a gloomy castle to the west.'
1 'Time is short'
1 'One gold piece please' says the dwarf.
1 'Nice day for a stroll!'
1 '(N......(
1 '$&!--!!,,,,. $ -,!!---**
1 &,,,!!!**.$
1 &++-,,***,
1 &&t&&&iw&&w&&wi
1 %;B?ZTCHD6"
1 %" /++,!!*-*
1 $--,,,,----
1 $%$+++!!-**,$+#*+++!!,**!$&+(++!,****
1 #+,,!!!***
1 "Your Sinclair (Issue 77): May 1992
1 "Rikosphere"
1 "$%/!!,,--**
1 !+,,,--!**
1 Out Of Time
1 HEWSON CONSULTANTS 1983
1 1991 By Tim Blacklock
1 $+*!!!,----
1 THERE'S NO PLACE LIKE HOME.
1 *
1 u
1